PHASE 5 OF 8
Per-shot AI video generation, built for your production
Turn every storyboard frame into motion across the industry’s leading video models, then bring it together with the dialogue, sound, and edit you create in BakeFrame.
From storyboard frame to active clip
How the Video phase works
01
Configure the shot
Choose the provider and model, review the production-supplied duration, set the available quality options, and decide whether the storyboard end frame or audio reference should be used.
02
Direct and generate
Review the enriched motion prompt, edit it when needed, and let the asynchronous job run while its status stays visible.
03
Select the active take
Preview generated or uploaded clips, keep the alternatives, and choose the version that should move into the Timeline Editor.
What's covered
Everything needed to move the story forward
- Video generation integrations for Runway, Kling, Seedance, and Gemini Omni
- Per-shot provider, model, resolution, and quality controls with production-supplied duration
- Start + end frame conditioning for precise motion control
- AI prompt enrichment from shot metadata and scene context
- Custom prompt editor before every generation
- Optional per-shot audio reference conditioning where supported
- Async generation jobs with progress and failure states
- Full clip history — every take kept, one click to make active
- Upload your own clip and manage it alongside generated takes
- Provider-aware end-frame support and duration handling
- Active clips flow into the Timeline Editor and Media Browser